Play metroidvania
Crashed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #1 | 4.000 | 4.000 |
How well does the game fit the themes? | #1 | 4.333 | 4.333 |
Visuals | #1 | 4.333 | 4.333 |
Gameplay | #2 | 3.833 | 3.833 |
Overall | #3 | 3.633 | 3.633 |
Audio | #5 | 1.667 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3hours 20 mins 30 secs
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Comments
I really, REALLY enjoyed the art. I dont know if i didnt play long enough to see some kind of ending or the ending is just collecting the 26 coins but none the less you could probably make a really good metroidvenia out of this!
I saw you using unity, just change the physics material to one with zero friction so players cant stick to walls.
thanks for tip :)
yea i'm getting better at the art i was using this pallette
https://lospec.com/palette-list/magicolor-16
as for the ending you need to return to your ship after you have collect the 26 coins
wait in physics material it says there is none
yeah it sets one by default which has some friction, you can either change the one set by default in the preferences i think or you can make a new one
Oh wait i found the problem! In one of my scripts there is a rotation to aim the blaster and last time i tried rotation it sticks to walls. I already have a platform effector, so it works now.
I just updated :)
niiiice, i see you fixed the sticking to wall issue and expand a little, and congrats on getting really good scores on your game!
thanks ඞ
This was a fun little game! Well done! I had a little trouble with jumping, so it made getting to a few platforms a little tricky.
thx :)
i updated it :)