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One Shot X's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #10 | 2.914 | 3.667 |
Gameplay | #14 | 2.649 | 3.333 |
How much do you enjoy the game overall? | #16 | 2.517 | 3.167 |
Visuals | #21 | 2.517 | 3.167 |
Overall | #22 | 2.437 | 3.067 |
How well does the game fit the themes? | #25 | 1.589 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Ibrahim: ~3.5 hours Edgar ~4 hours
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Comments
The great puzzler. I love visual style, and I'm assuming you used light URP and post-processing (if you did not, please tell me how) to get the tv effect. I only played to level 3, but they were smart and well laid out. The only negative thing is that I didn't think it fit the theme well.
Cool game its quite fun! It is quite short some more levels would be good, but its good overall. It took me a while to beat the first level, and then i realised that you didnt have to get under 4 bounces to win. you might want to put that in the how to play bit so you know that when you start the game.
Overall, 4/5
I am so bad at this game but it's a great puzzler. If you develop it further, you may want to give the player the option to turn on visibility for the trajectory? I'm kinda thinking of the way you could see it in Peggle if you turned on that mode.
Great work!
Good and challenging, maybe a button to reset just the bullet and another to reset bullet and place
Thank you! If we decide to update the game i will add that!
Overall that's a great puzzle challenging game:)
Thank you!