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Metroid v-ANT-ia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #4 | 3.833 | 3.833 |
Audio | #6 | 2.750 | 2.750 |
Gameplay | #7 | 3.417 | 3.417 |
How much do you enjoy the game overall? | #8 | 3.250 | 3.250 |
Overall | #8 | 3.217 | 3.217 |
How well does the game fit the themes? | #15 | 2.833 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Exactly 3 hours
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Comments
Nice game :) I was a little confused at first, I didn't realise the things I was picking up were the upgrades I thought they were the eggs. Once I realised the ant suddenly got extra jumps it all fell into place :)
Ha ha, yeah my descripton must have been a bit wayge, sorry. Hope you still enjoyed it
Cool idea! I'd like to see something like this in a fuller form, though one issue is that it's a little annoying to have to repeat all of the steps to collect items every time I die. I understand why it's made that way but it does make the game feel a little repetitive.
Still, it's a solid basis for a game idea and works perfectly for a short jam. Nice stuff!
Thanks, i have begone work on the bigger version today, hope i'll mange to realisme it
Not bad for the 3 hours! The art is nice but I would suggest showing what ability was attained somehow. I thought I was stuck for a bit because I didn't realize there was a triple jump. The jump sound can also get annoying so I would randomize it's pitch a bit to reduce the annoyance.
Yeah, saddly 3 hours was slightly to littel, but I get what you mean.
:)
Gameplay 4/5
Visuals 4/5
Audio 3/5
Enjoyment 5/5
Theme 'fittage' 3/5