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My Boat !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #18 | 0.870 | 1.667 |
Visuals | #18 | 1.741 | 3.333 |
Audio | #18 | 1.044 | 2.000 |
Overall | #18 | 1.184 | 2.267 |
How well does the game fit the themes? | #19 | 1.219 | 2.333 |
How much do you enjoy the game overall? | #19 | 1.044 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Less than 3 hours. But I have to donwload a whole new Unity version and all re-import so i didn't sleep a lot.
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Comments
I don't really use .rar files for anything these days, so I had to download a program just to extract it. Please consider .zip instead for Windows builds.
The visuals look amazing for a three-hour project! The style is warm and pleasant to look at, and it's impressive to make a 3D game so quickly. I couldn't really understand what the enemies were supposed to be, but everything else looked so good I didn't mind.
On the gameplay side, I found the mouse movement disorienting. The sensitivity was way too high for my taste (though different people have different preferences) and both the vertical and horizontal axes felt inverted from what I expected. The Y-axis can go either way in 3D for different games, but the X-axis definitely felt weird.
It would be nice if instead of hitting a button to view the inventory, that information could be listed on the Missions tab along with the amount needed.
After a few tries, I was able to gather some resources and build a boat. Hooray!
I can't figure out how to play it^^' Hope u've got some good sleep since u made the game tho!
Oh :/ You have to pickup the ressources it shows on Missions and then bring them back to the pink square !! But thanks a lot <3