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Circuit Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #5 | 3.300 | 3.300 |
Visuals | #6 | 3.500 | 3.500 |
How would you rate the game considering all other categories + development time? | #6 | 3.600 | 3.600 |
How well does the game fit the themes? | #8 | 4.000 | 4.000 |
Gameplay | #9 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
It was fun game and it always made me try to get to the next corner :D
This feels really fleshed out for 3 hours so good job on that, but I would have rated this higher if the turns synced with the music, huge missed opportunity there.
Nice idea. I could see this being more of a rhythm game since the turns are so precise. Thanks for the input!
great work for 3 hours! nice to see someone else made an impossibly hard game as well. feels really nice and polished, I tried reversing through the game but it felt even harder for some reason.
:D
Thanks! If you cross the finish line it actually speeds up the game. So if you go up to start, then down, you can cross over the line to make it even more impossible.
The game is quite unforgiving, and I'm really terrible at this game. I keep wondering if more interesting stuff happens when you get further than the first few turn...
Nice chip-tune-like music.
Tip: Godot has a scaling mode specially for low res graphics, so the edges don't blur when view in a larger window or full screen.
Thanks for the feedback! There’s a lot more I’d improve but the 3 hour time limit is tough. I agree that the game is challenging. Picking a difficulty to start could be a nice option.