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Power's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #19 | 2.858 | 3.500 |
Audio | #20 | 1.837 | 2.250 |
How well does the game fit the themes? | #22 | 2.041 | 2.500 |
Gameplay | #24 | 2.041 | 2.500 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #28 | 1.633 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
I really like that the slimes move the direction they face, and that they take a 'turn' to face a new direction before continuing to move - it keeps their behaviour predictable and means that there are no unfair deaths.
I would personally recommend some SFX, such as when picking up a powerup.
thank you for playing! you are right, some sfx would be good
I won!
It works, goal is clear. Only complain is that I could not keep the arrow pressed to move, but 3 hours dev, so...
thank you for playing! i worked in controls not with keydown, i took instead keyhit