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A jam submission

RecoveryView game page

Minesweeper but with a progressive difficulty thing
Submitted by Creeper_host — 14 hours, 19 minutes before the deadline
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Recovery's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#93.6673.667
Audio#103.3333.333
Visuals#113.3333.333
How well does the game fit the themes?#153.0003.000
How do you rate the game overall (you can consider fun, dev time, etc.)?#173.0003.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Interesting take on the minesweeper! Well done in 3 hours! Could definitely be developed into either a clicker/idle game, or a more complex roguelite version with active power-ups, new ways to interact with the bombs, etc...
  • Mood and game play shows a good theme use. Bomb dropping was confusing, but after that an incremental game upgrades seemed interesting pairing for minesweeper. I couldn't find the meaning or goal for bomb dropping so I ended up just randomly clicking mouse.

How long was your dev time?
3 hours + a few minutes of web fixes + a few minutes of ui fixes for "Clarity"

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Comments

Developer

why did you do that