Play game
Powerization Station's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the theme? | #1 | 4.667 | 4.667 |
Overall | #13 | 2.667 | 2.667 |
Visuals | #13 | 2.500 | 2.500 |
How much do you enjoy the game overall? | #13 | 2.500 | 2.500 |
Gameplay | #14 | 2.667 | 2.667 |
Audio | #17 | 1.000 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours and 48 minutes.
Leave a comment
Log in with itch.io to leave a comment.
Comments
This seems like a cool prototype for a potential bigger puzzle game! I didn't really catch any bugs! I liked it cause I succeeded!
I am not too sure if I understood the mechanics correctly, I could only place batteries.
Press space to toggle.
The spirits collide with each other and I felt like the other mechanics weren't working like they were supposed to either. Pretty cool that you've managed to make your own game engine though.
Thanks
Fits the theme nicely but I find mechanics a little obscure: I can't really be sure if I'm doing good, I always lose in less than 1 minute. I would have appreciated a little more info about controls or how game works. Also, miss some restart button instead of refreshing, because I lost too many times.
Nice work with the graphic assets.
The artwork was from game-icons.net
I like your clean art style and did not know the rigidengine before. Thank you for making me notice it.
Oh, sure thing! Thanks, I only released it a week ago ;)
Also the art is from game-icons.net, I forgot to attribute them