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A jam submission

Powerization StationView game page

Power mongering madness.
Submitted by Rigidity (@rigidity16) — 1 day, 6 hours before the deadline
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Powerization Station's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the theme?#14.6674.667
Overall#132.6672.667
Visuals#132.5002.500
How much do you enjoy the game overall?#132.5002.500
Gameplay#142.6672.667
Audio#171.0001.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours and 48 minutes.

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Comments

Jam Host

This seems like a cool prototype for a potential bigger puzzle game! I didn't really catch any bugs! I liked it cause I succeeded! 

Submitted(+1)

I am not too sure if I understood the mechanics correctly, I could only place batteries.

DeveloperSubmitted

Press space to toggle.

Submitted(+1)

The spirits collide with each other and I felt like the other mechanics weren't working like they were supposed to either. Pretty cool that you've managed to make your own game engine though.

DeveloperSubmitted

Thanks

Submitted(+1)

Fits the theme nicely but I find mechanics a little obscure: I can't really be sure if I'm doing good, I always lose in less than 1 minute. I would have appreciated a little more info about controls or how game works. Also, miss some restart button instead of refreshing, because I lost too many times.

Nice work with the graphic assets.

DeveloperSubmitted

The artwork was from game-icons.net

Submitted(+1)

I like your clean art style and did not know the rigidengine before. Thank you for making me notice it.

DeveloperSubmitted

Oh, sure thing! Thanks, I only released it a week ago ;)

DeveloperSubmitted

Also the art is from game-icons.net, I forgot to attribute them