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Keep your distance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #8 | 4.629 | 5.000 |
Audio | #10 | 3.086 | 3.333 |
Visuals | #16 | 2.777 | 3.000 |
Overall | #17 | 3.035 | 3.278 |
How well does the game fit the theme? | #17 | 3.395 | 3.667 |
Gameplay | #22 | 2.160 | 2.333 |
How much do you enjoy the game overall? | #23 | 2.160 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 55 minutes
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Comments
Although I got to 116, I feel like I didn't do good enough job! :D I like the concept, The design is really cool! What I would suggest for improvement is to make the boxes to select the little people bigger, cause sometimes if felt like I almost got it, but NO! THEY EXPLODED!!!
Maybe people should not explode so near the edge of the screen ^^;
Try to play few times and it’s pretty hard to keep casualties low, looks like sometimes they appear outside camera view. Anyway my best is 160 casualties