Quite hard to understand where the collision takes place, I would suggest making the collision boxes a bit smaller to give players a better chance to get through. Right now it's a bit confusing to know where you are in space, so timing a jump is quite hard! Otherwise, I like the mechanic of squashing the cube to get through the holes! Little more polishing and balancing and you got a really fun game!
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Laser Dodge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the theme? | #5 | 4.444 | 4.444 |
Overall | #7 | 3.667 | 3.667 |
Did you make it in 3 hours (put 5 by default) | #7 | 4.667 | 4.667 |
Audio | #10 | 3.444 | 3.444 |
How much do you enjoy the game overall? | #12 | 3.111 | 3.111 |
Visuals | #13 | 3.222 | 3.222 |
Gameplay | #14 | 3.111 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
A bit over 3 hours
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