This is Matejs the magician in training. He learned how to cast fireball and immediately declared himself the greatest wizard of all time. After insulting everyone in Trijamia with his attitude, Matejs finds himself in a trial by combat. Ca...
This game was made for the TriJam - where you have 3 hours to develop a game. Instructions are in game. Controls are simply WSAD or the arrow keys. This was the first game jam where I actually had to plan ahead. I sketched and wrote pseudo...
Great implementation, it plays very straight forward, though the concept of changing the gravity with a key pressed has been explored a lot. Still, amazing job!
Made for Trijam 79: "Anti-gravity" and "If you play with fire, you get burned." Dev-Time: 3 hours. // Engine: Construct 3 Programming and Art: Cocco Music: D. Fasching Defend the earth from incoming asteroids by aligning the newly developed...
Game Made in 3Hs for Trijam #79, Theme: Antigravity. Instructions: . Use arrow keys to move and hold down to move the platform up. -Kill the monsters by stepping on them with the platform bottom. Sounds from HUMBLE RPG GAME DEVELOPMENT ASSE...
An fast-paced game where you frantically switch to your fire state and collect falling balls! AD/Arrow Keys to move Green balls can be collected in any state and increase your score Purple balls can only be collected in your normal state an...
This game was made in around 3 hours for the Trijam #79. You're the manager of the Anti-Gravitational Testing Facility, and you must monitor the physical and mental aptitudes required for using the new Anti-Gravitational costume. The player...
I regret to inform you that WebGL builds will soon be phased out in favor of Native Builds. Why? The WebGL renderer is not capable of achieving the effects I wish to create, and even in early stages of tests, the WebGL renderer with these e...
In FirmWare you control a ball that is trying avoid bullets from the enemies. However you can activate your secret ability to burn away the competition. However the more you use it the weaker you'll get. Controls WASD - Movement Spacebar -...
I decided to use this as a learning experience for 2d platforming in unity. it was a little stressful trying to implement it all in time, and kind of looks like butt, but it isn't bad for a first time. Everything was made by me a la pixel a...
Controls: A (back), D (forward), Space (stick to opposite surface), Mouse1 (shoot) Part of the Trijam #79: The 3 hour game jam. Theme was antigravity. Sounds Used https://freesound.org/ 51751 erkanozan ufosweep01 244455 milton dolphinroboti...