Really enjoyed In the Grace of our Malice--I felt super uncomfortable throughout the whole story. It's captivating how Bee constantly tries to feign sympathy with her aphorisms and life stories, yet rejects every attempt to extend sympathy towards her.
She reminds me of some parts of myself that I dislike, which is a big reason why I find her so interesting. Fantastic, realistic writing.
I'm looking forward to your next work!
Cute VN, immaculate vibes all around.
Pretty cool! I really enjoyed the aesthetic of the game. Also had no idea where the game was going with the characters. A short but sweet experiance.
A good concept, but with some really frustrating gameplay and bugs (in version 1.0). To name a few:
- Having to select "yes" to givin Lelah the worm sample multiple times to progress the game, I think 7-9 times
- The table in the final area blocking the snail statue
- The shell needed for the snail shrine disappearing upon reloading my save
- The mechanics (such as being able to put the book in your bag) not being clear
incredibly soft and flattened pain