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X-We want to believe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #8 | 3.733 | 3.733 |
Gameplay Innovation | #13 | 3.600 | 3.600 |
Interpretation | #20 | 4.000 | 4.000 |
Visuals | #23 | 3.933 | 3.933 |
Overall | #23 | 3.533 | 3.533 |
Fun | #36 | 3.067 | 3.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Spoiler Level
TV Show Name/Season/Episode
X files
IMDb link to episode
https://www.imdb.com/title/tt0106179/
Episode description
This is loosely based on the narrative and aesthetics used in x-files. It shares many features with the first season particularly.
Please list any pre-made art/music/other assets that you used.
Text to speech from amazonAPI https://ttsmp3.com/text-to-speech/British%20English/
Volumetric lighting (Desktop only) using Aura (https://assetstore.unity.com/packages/vfx/shaders/aura-volumetric-lighting-111664)
Music from http://freemusicarchive.org/music/Daniel_Birch/MUSIC_FOR_TV_FILM__GAMES_VOL3/Roaming_The_Streets_At_Night
Pictures with creative commons license (to attribute individually)
How many members in your team?
List your team's social media / website links!
-sol www://www.joansolroo.com , https://solroo.itch.io/
-PAC https://twitter.com/pacinquin , https://itch.io/profile/saltadrow
Anything you want to say to players before they play?
This is mostly a tech demo, so it is very short.
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Comments
Really liked this game; the music, graphics, narration, and atmosphere. I also liked how it was in the form of a slideshow. The choices seemed a little confusing, however, and it didn't seem like there was any indication of what option you were supposed to choose.
Great entry, and creative take on a "point and click" type gameplay style without using all the typical tropes! Really enjoyed this :)
I liked the atmosphere a lot, and the story drew me in instantly. I hope you'll have a chance to follow up on it :)
I thought this was a cool interpretation for an X-Files game. I'd be curious to see where this story goes as I'm always a fan of these types of shows/mysteries.
One thing I noticed is there is a typo, I believe when the soldier is leaving, it says "waked" instead of "walked" and the text-to-speech also says this typo.
I loved the atmosphere of the whole thing and enjoyed playing through until I made the right choices! Great job!
Very atmospheric, and the use of synthesized speech to tell a story is very interesting (I'm not a native speaker as well so it seems fine to me). The story seems a little short and ended on a cliffhanger of sorts. Look forward to see how this develops.
for a so short game you did a great work. Atmosphere is great - and so are visuals. I even don't dislike text to speech (but I'm not an English native one)
Very neat concept!
Visuals are amazing, the character shadows are a nice touch. Would love to see a long, thought out, more developed story being told this way, maybe your decisions affecting the environment around you and the character themselves. The text-to-speech detracts from the experience in my opinion, it just doesn't feel natural and gets a bit annoying. The room layout and overall design is great. Loved the slideshow.
Good job!
Thank you very much! We were probably too ambitious at the beginning, so the story here is a really crunched version of what we had in mind, but we are quite happy with the results. For the Text to speech, we wanted to give options so visual impaired people could play the game, but we couldn't make it before the game jam ends. Future patch should allow to choose the "amount" of tts you want to use :)