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Dying Or Not's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation | #82 | 2.201 | 3.000 |
Audio | #83 | 1.468 | 2.000 |
Visuals | #83 | 1.887 | 2.571 |
Overall | #84 | 1.782 | 2.429 |
Fun | #86 | 1.468 | 2.000 |
Gameplay Innovation | #86 | 1.572 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Spoiler Level
TV Show Name/Season/Episode
Pokemon, Season 20 Sun & Moon, Episode 3 &12 & 38
IMDb link to episode
https://www.imdb.com/title/tt0168366/
Episode description
I attempt to combine Meowth's almost die scenes together to form a game.
Main menu (ep12)
https://www.youtube.com/watch?v=J20SyAZYNJE
Entering flower garden (ep38)
https://www.youtube.com/watch?v=M_TgPcg0JsY
Petting cat (ep38)
https://www.youtube.com/watch?v=a_TGyB6wc24
Ghost chasing (ep3)
https://youtu.be/dnvstq4apQA?t=715
Return to original world by falling (ep3)
https://youtu.be/dnvstq4apQA?t=732
Please list any pre-made art/music/other assets that you used.
-Unity standard assets, Five Seamless Tileable Ground Textures, Cherry Tree, SlimeGirl from Unity asset store
-Cat sound from kessels.com
-Sound effects from freesoundeffects.com, soundbible.com, youtube.com
-Loading screen from Youtuber Unity3d College
-Emergency exit symbol & Exit sign from wikimedia.org
How many members in your team?
List your team's social media / website links!
https://lovetorrent.itch.io/
Anything you want to say to players before they play?
Game controls:
-WSAD to move
-E to interact if any
-Mouse to look around
-ESC to quit
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Comments
A little late but I uploaded a review video to youtube and your game is a part of it! Check it out here:
I like the somewhat abstract interpretation of the episode! I enjoyed this experience.
Ok!
So that was interesting, I'm not sure I got it got it, but it was fun enough and had an actual gameplay loop. I don't know if I understood literally anything... But I really appreciate how much effort went into this game.
Great job!
Clever idea integrating all those scenes into one game!
I'll admit I was really confused until I came back to watch each scene and then the game made a lot more sense. It's a neat concept, but there isn't much substance to the actual gameplay. I went through the right door the very first time at the end so that even furthered my confusion and I had to go back and play again to make sure it made a difference which door was picked. It's always an accomplishment to finish any game for a jam, and those ghosts actually creeped me out when I first saw them! Great work!