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Void Voyageur's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 3.727 | 3.727 |
Innovation | #5 | 3.091 | 3.091 |
Overall | #7 | 2.955 | 2.955 |
Gameplay | #12 | 2.636 | 2.636 |
Fun | #13 | 2.364 | 2.364 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
figo711
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Comments
Interesting idea, well seems well put together (As in not too buggy or glitchy) it was a bit boring though, maybe due to the objective being unclear.
Score - 3/5/3/3
Thank you for your feedback, and I agree with you that this game lacks a clear objective and mostly some tips to guide players along. For example, it’s not explicitly stated in the game, but you start with all available weapons and can switch between them in Arcade mode only. This allows you to test the guns and their mechanics.
The game is really fun! You did an excellent job for your first time making a 3D game :)
Well done!
Glad to hear that! I’ll try to make my next 3D game reach (hopefully) the same level as Karlson. x)
I like the way you make intro. For me killing enemies with pistol too hard. Also found a little bug, when you drop from island jetpack charge view doesn't update untill you use it.
Thanks for your feedback. In Classic mode, it’s difficult to acquire new weapons, but in Arcade mode, you start with all weapons. (Press or double-press Q to switch weapons in Arcade).