UDC Jam Week #13
Theme: STEALTH
Join our Discord! https://discord.gg/bu3bbby
Prizes:
🥇 The 1st place will get P.A.T.C.H. [FULL] + ReactUI + SQL4Unity ($228 total)
🥈 The 2nd place will get P.A.T.C.H. + ReactUI ($65 total)
Only one copy of each asset will be provided even if a team of several people wins.
• P.A.T.C.H. [FULL]: https://assetstore.unity.com/packages/tools/utilities/p-a-t-c-h-ultimate-patching-system-full-46639
• P.A.T.C.H.: https://assetstore.unity.com/packages/tools/utilities/p-a-t-c-h-ultimate-patching-system-41417
• ReactUI: https://assetstore.unity.com/packages/tools/gui/reactui-a-webgl-react-based-ui-system-147903
• SQL4Unity: https://assetstore.unity.com/packages/tools/utilities/sql4unity-database-115308
The prizes will be given through Discord, so be sure to join the server!
Rules:
- The Jam starts on Saturday the 7th of March at 00:00 UTC+1.
- The Jam ends on Monday the 16th of March at 00:00 UTC+1.
- Ratings start as soon as the jam ends, until Saturday the 21st of March at 00:00 UTC+1.
- Everyone can vote for your game, so be sure to share the link as much as possible when the ratings begin!
- The game must be made during the Jam.
- The game must be made with Unity.
- Keep the theme in mind, your game will be voted on this criteria.
- The games will be rated on the following criterias:
- Gameplay
- Theme
- Innovation
- Fun
- You can participate solo or in team.
- In case you participate in team submit with only one account. You'll be able to tell the username of all the people who worked on the game.
- You're free to use any graphical and audio resources you want, you don't have to create them during the jam.
- You can use old code, tools, external libraries and assets from the Unity Store. But nothing that directly adds gameplay for you.
- Sharing your code source is optional, but feel free to do so. Be careful not sharing licensed content. ;)
- You can upload new version of your game to fix bugs or support new platforms after the deadline. Be sure to read feedbacks!
- For your game to be playable and testable, it must be built and published on itch.io.
- We heavily suggest at least WebGL and Windows, but keep in mind that the more platforms you distribute your game to, the more people will be able to play it.