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A jam submission

OkayGoView game page

OkayGo is a United Game Jam submission featuring two missions!
Submitted by Polymake (@polymake) — 2 hours, 36 minutes before the deadline
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OkayGo's itch.io page

Results

CriteriaRankScore*Raw Score
Design#2531.5322.167
Relevance To Theme#2561.7682.500
Overall#2721.4932.111
Innovation#2781.1791.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The art is  great! Also I liked the animations for attacking.
Music could really make it more fun to play.
Also I think that at the first section maybe you can try moving the character with tiled movement ot somthing cause the snappy movement was a bit wierd.
I really likes the second section of the game. Well done :D

Submitted

Hey, another one who used Unreal Engine for the game! I thought I was the only one :D

I had a really nice time playing the game. Good job!

P.S.: I´d highly appreciate if you´d check out my game since I don´t have that much votes on it yet :)

Submitted

I really liked the third-person bit, amazing that you managed to make such a game in a game jam : )

The dashing is a little too instant for my taste it makes it hard to see why you failed.

Developer(+1)

Thank you Phil! I really appreciate you noticing how darn much it took to even get to the current state in 48hours.

I had a nice side step animation ready to go for the Dash and a little scripted delay. But I didn't have time to actually implement and test. I totally agree! 

Submitted

No problem, it's obvious you put a lot of effort into it : )

I also had some things I wanted to add/change and could't, I guess just how game-jams are ; )

Submitted(+1)

When we got the extra hour i improved my random world generator xD

Submitted

I handed in before they extended the deadline, maybe I could have improved some stuff too ; )