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Astro-Spin's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #19 | 2.282 | 2.500 |
Visuals | #20 | 2.556 | 2.800 |
Gameplay | #20 | 2.830 | 3.100 |
Overall | #20 | 2.556 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I noticed you tagged your entry as having a macOS build, but it appears the build only has an .exe in there.
If you could remedy and upload a macOS build, I'd love to play and leave some feedback!
Thanks for pointing that out! This was my first time building a game with unity and I didn't look closely at the options. I'll see if I can get it built for macOS, but for now I have removed that from the game listing.
this is good, really good.
i loved the waves design, the power ups after each design, and the particle affects.
one thing i would like to note, is that, the plus sign enemies, looked like, they were some sort of token that you'd take. and not destroy.
besides that, really great work, everything is so clear, clear game, with clear concept and good waves design. and nice introduction of powerups slowly but surely. good work !
(also, the 5th wave is really hard :D )
Thanks for the feedback! I totally agree about the plus shaped enemies, especially with the green colour. If I come back to this later I hope to add more enemies and I'll have to think of a way to make sure enemies always look like enemies!
Great job. I really enjoyed the explosion effects!
Thanks! The particles are from the rocket project in the unity2.0 course, but I did create the SFX :)