Cool game - maybe could have done with a countdown or something between waves just so that you know stuff is still happening, or shorter gaps between waves. A little bit of fiction to justify the firing mechanic would have worked as well - like your ship broke down and you've messed it up trying to fix it.
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Space Revolution's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #13 | 3.333 | 3.333 |
Gameplay | #16 | 2.933 | 2.933 |
Overall | #16 | 2.956 | 2.956 |
Audio | #18 | 2.600 | 2.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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