This jam is now over. It ran from 2019-06-21 16:00:00 to 2019-06-30 16:00:00. View 6 entries
UDGJ stands for Unofficial Defold Game Jam and is a game jam where everyone participating makes a game using the Defold game engine. It's unofficial in the sense that it isn't officially supported by King but driven by members of the Defold community.
The jam has a relaxed structure, with focus on having fun and bringing the community together. The submissions are non-ranked, so there will be no voting or winners, but everyone that participate will get a "UDGJ" badge on the Defold forums.
The theme for UDGJ #2 is:
The main rule is that the game needs to be made in Defold.
Additionally, please also follow these simple rules:
You can submit executables for as many platforms as you like, but to ease players with different computer/hardware setups it is preferred that you submit a HTML5 playable.
We appreciate if you share the source code as well, but this is not mandatory.
If you manage to miss the deadline, please contact us and we will try to arrange for a late submission.
(To be eligible for the UDGJ forum badge, let us know if your username is different on itch.io and the Defold forums.)
Your game belongs to you. After all, you made it! We claim no rights or ownership of your game.
We do request the right to use your game for purpose of publicising the game jam. If you do not wish your game to be publicised in this way, tell us in the game submission.
We have a Defold forum post where participants can meet up and show their progress.
It might be good to see previous games and browse some code in order to decide what you want to do
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