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Metal Stealth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme | #1 | 4.364 | 4.364 |
Audio | #2 | 3.727 | 3.727 |
Creativity | #2 | 3.818 | 3.818 |
Overall | #3 | 3.818 | 3.818 |
Overall Enjoyment | #4 | 3.818 | 3.818 |
Gameplay Enjoyment | #4 | 3.636 | 3.636 |
Visuals | #7 | 3.545 | 3.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was cool, and tackling a stealth game is especially tough. I like that you added the objective to the start screen, that was super helpful. In the future I would add some sort of radar to help sneak a little easier as the guards move really fast and without any hint they're about to patrol.
I made this game in just 2 hours,so i wasn't able to add much to this game. But if i make a sequel,i will be sure to add the things you said. Glad you liked my game!
you cant shot in the game,enemy deceted you everytime no stealth mechanic and this is a stealth game
Because you need to sneak in to the base,not shoot your way through. About the stealth mechanic,well this game is made in 2 hours so i didnt have time to implement that unfourtanely.
The retro aesthetic was achieved I believe:) I was confused at first how to play the game, and found out you use arrow keys to move, but also I had fun dodging projectiles! It's not too bad for a first game- I also really loved the audio track! It also further helps me immerse in the retro theme:) i was also quite surprised with the brown object thing that resizes on the direction you touch it- I assume it was to help get cover? either way it's a nice short game- did you code this without a game engine btw? but either way, I'd say this game did okay :D
Thanks for the great comment! And no, i used clickteam fusion 2.5.