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LITT-IT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Enjoyment | #13 | 2.345 | 2.750 |
Audio | #13 | 2.239 | 2.625 |
Gameplay Enjoyment | #14 | 2.132 | 2.500 |
Creativity | #16 | 1.919 | 2.250 |
Visuals | #16 | 1.706 | 2.000 |
Overall | #16 | 2.008 | 2.354 |
Use of Theme | #17 | 1.706 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked the game when it worked but often enough either enemies or I bugged in walls which made the 5th level incompletable for me sadly . Also sometimes it felt like the game didn't always acknowledge my input. Maybe that could be solved if you make the movement trigger not only on the wart of the button press but for as long as the button is pressed? while moving the cube can't move anyway so it shouldn't change anything else other than a nicer feel when handling the cube. I did like the Level design and simplistic design tho!
Pretty simple concept, but it works great. Remind me a bit of 'Tomb of the Mask'. Good Job, level design is actually well thought and gameplay feels good too :)
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