I actually couldnt figure out what to do All I could do was killing that blue dude and destroying all breakable rocks Maybe you should provide some hints on how the game works (best practice is to include that directly into the game since people tend to not read the game page). Some instructions on how to start the game might be good too. Had to search for a while to find the final_igor.exe (hope it was the right one lol) Btw why is there no music in the game if a sound file is included in the file structure?
this game was created on a 48h gamejam by me and two friends. In this time we learned how to work with Pico8 and this is the first time we created a game. The game you played was a very early prototype since we couldn’t finished the coding in the 48h.
Maybe we do some more work on this one in the next weeks to include the music and give the game more content and the actual idea behind this.
Because the motto had to do with order (Ordnung ist das halbe Leben) we came across the idea to make a game, where you have to plan (=order) your next 5 moves, and your enemies just do the same. Then these actions will go off one by one and you hope your plans were right and didn’t end in chaos because the other players (yes local turn based multiplayer is intended) mess with your plans. It’s the same idea behind the board game “colt express”. You see, the main component didn’t make it into the game in the time we had, because it was harder than we think.
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I actually couldnt figure out what to do
All I could do was killing that blue dude and destroying all breakable rocks
Maybe you should provide some hints on how the game works (best practice is to include that directly into the game since people tend to not read the game page).
Some instructions on how to start the game might be good too. Had to search for a while to find the final_igor.exe (hope it was the right one lol)
Btw why is there no music in the game if a sound file is included in the file structure?
hey,
this game was created on a 48h gamejam by me and two friends. In this time we learned how to work with Pico8 and this is the first time we created a game. The game you played was a very early prototype since we couldn’t finished the coding in the 48h.
Maybe we do some more work on this one in the next weeks to include the music and give the game more content and the actual idea behind this.
That would be great
I love these tiny pixel games made with pico 8
What was the idea behind the game?
Because the motto had to do with order (Ordnung ist das halbe Leben) we came across the idea to make a game, where you have to plan (=order) your next 5 moves, and your enemies just do the same. Then these actions will go off one by one and you hope your plans were right and didn’t end in chaos because the other players (yes local turn based multiplayer is intended) mess with your plans. It’s the same idea behind the board game “colt express”. You see, the main component didn’t make it into the game in the time we had, because it was harder than we think.
Oh yeah that sounds pretty ambitious for 48h
But the idea sounds really cool, I hope you have time to put it into the game