Submissions open from 2024-12-13 00:00:00 to 2024-12-17 00:00:00
Starts in
years
months
days
hours
minutes
seconds

- ABOUT -

Velox Turbo is a challenge edition of Velox Fabula (or "Quick Story"), which is a ranked jam about making a complete visual novel based on a community-determined theme. The Velox Turbo edition gives you 4 days to complete your project, encouraging speed, accurate scope setting, and creativity. 

The Velox jam series is heavily inspired by Ludum Dare, a global game jam about making a game from scratch based on a certain theme in a short amount of time. We highly encourage participants in this jam to check out that jam as well!


- THEME - 

The theme is revealed at the start of the jam. Voting will be held across several rounds in the week leading up to the jam starting. Until then, you can submit theme ideas here. Hosts may discard certain themes if we feel they are too limiting/inappropriate, but this is rare. Good theme ideas should be ones that are broad and allow for narrative creativity. 

Previous themes in the Velox jam series will not be permitted. Previous themes: 

  • Unreliable Narrator
  • Morally Ambiguous Promise
  • Enemies with Benefits 
  • Flower Symbolism 
  • Doomed by the Narrative
  • Trapped with Someone
  • Forbidden Romance
  • You Shouldn't Be Here


- VOTING - 

Voting will be held for 2 weeks after the jam submission window closes. Your rank in each category is determined based on votes from your fellow participants. If we do not receive more than 10 entries, we will only announce 1st, 2nd, and 3rd place in all categories.

Categories include: 

  • Overall
  • Theme Incorporation 
  • Narrative
  • Visuals
  • Sound


- RULES -

[1]  Work alone or in a team (no size limit). However, only submitters can vote on other submissions.

[2] No assets/writing/code/etc can be done before the jam starts. Everything must be made during the jam period. Brainstorming and concepts are fine.

[3] No demos/prologues/unfinished games are allowed. The submission can be an offshoot title from a project (such as a side story) but must be complete and self-contained.

[4] You are free to use publicly available assets. This includes things like sound effects, purchased sprite packs, etc. Please credit them accordingly.

[5] AI art/music/writing is not permitted in any way, shape, or form. No exceptions.

[6] You must incorporate the theme. 

[7] Your game must be a visual novel or have visual novel elements as a major part of the game. 

[8] Sexually explicit/graphic violent content is not permitted. Use your best judgment.