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collectible delivery service's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #388 | 1.837 | 3.000 |
Theme/Limitation | #398 | 1.837 | 3.000 |
Graphics/Animation | #399 | 1.633 | 2.667 |
Music/Sound | #417 | 1.225 | 2.000 |
Technical Implementation | #418 | 1.429 | 2.333 |
Overall | #422 | 1.592 | 2.600 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
you go there deliveire the colectables and go back
What was your team size?
Solo
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Code/Scripting
(Other than general-purpose custom code)
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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Comments
As mentioned in the other comment, instructions or a prompt would have been a nice addition but i soon figured it out and it was a fun little game. I like the physics objects when you delivered the collectibles, especially the clouds on the sky level. 🙂
Congrats on completing your first jam! I like the design of the interactable objects as well as the drops they produce. The sound effects worked however the backing music was a little bit repetitive. Also some instructions/a prompt when near the interactable objects would've helped. They are only minor nitpicks though. Well done!