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A jam submission

defeat twitterView game page

bad cup head thingy
Submitted by numblr (numblur) (@idontusetwitter) — 1 day, 7 hours before the deadline
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defeat twitter's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#2232.6303.143
Music/Sound#2891.9122.286
Overall#3201.8882.257
Graphics/Animation#3371.7932.143
Fun/Design#3531.6732.000
Technical Implementation#3601.4341.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
it's a cup head kinda game and also the character is an edge icon

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
vanilla JavaScript

Which diversifiers did you use, if any?
idk

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Comments

Submitted

Haha, what a fun concept. I almost defeated the twitter politician!

  • I wasn't sure how jumping works in this case. Sometimes I could jump from the thin air
  • If I constantly move to the right, then my projectiles would fly with the same speed. Generally speaking aiming wasn't so easy
  • From what I understood, only the head had the hitbox. The bird had a huge body though which I couldn't hit
  • During the phase 2, the "comments" are flying faster than I can move and kill me before anything else happens. Was this intentional?

Otherwise, a pretty fun experience! Angry comments got to me here xD

Developer

thanks for your feedback!

first .you can double jump but that is a bit broken.

second, my "friends" didn't say that they having problems i think they cheese the boss so they don't have that problem but i will fix it

third, it was a bug. i just make it like a feature because i was to lazy to fix it ;)

oh you can use q/e to dash but i make it fly faster because it keeps dying so that was not intentional

again thanks :)