Play game
Pyramid Pointer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #115 | 2.079 | 2.750 |
Theme/Limitation | #116 | 2.079 | 2.750 |
X Factor (overall enjoyment) | #119 | 2.079 | 2.750 |
Graphics/Animation | #123 | 2.079 | 2.750 |
Fun/Design | #125 | 2.079 | 2.750 |
Overall | #125 | 2.016 | 2.667 |
Technical Implementation | #130 | 1.701 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
What tools did your team use to construct the game? (optional)
I used Gdevelop
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Comments
feels nostalgic for some reason, i like it a lot :>
Short but sweet, a couple of parts were a bit challenging but it controls well so it didn't feel unfair at all, and I like how you can take multiple routes through the pyramid. I can see that enemies were placed on paths you traversed when you die, so you have to avoid crossing your own path, but I'm not sure how they work and they were never much of a threat even though I restarted from the same checkpoint several times.