This jam is now over. It ran from 2024-01-01 06:00:00 to 2024-01-31 06:00:00. View 4 entries
The game jam runs from right now to 31 Jan. You can start making the game anytime, but you can only submit it from 1 Jan to 31 Jan.
Player review phase is from 1 Feb to 10 Feb. Please play and comment on as many as you can!
The theme is...
LOVE ♥
You don't really need to follow the theme. (The theme is actually not part of the ranking criteria.) This is just to help point you in a specific direction if you can't think of any ideas. Speaking of ideas, here are some ways you can interpret this theme:
♥ Love can be romantic, platonic, obsessive, non-existent, imagined, discovered, buried, destroyed etc.
♥ Love can be for your pets, your waifu, a specific item (such as megane) or even...a certain VTuber?
♥ Love is war, but baby don't hurt me, no more
♥ LÖVE is a game engine, so any game made in that engine technically fits the theme!
♥ If you love making games, or you love your game, that counts!
♥ Love in Japanese is "Ai" so your game can be about Kizuna Ai, or AI taking over the world.
♥ Love is kind of related to the heart, so a game about ripping out people's hearts and eating them...? Close enough.
Requirements:
♠ The game must be playable on web! You can include a downloadable exe as well, but I will play all the games on a browser.
♠ So that everyone can enjoy it, the game should be free. You can enable donations, but the game should not be locked behind a paywall.
♠ No NSFW allowed.
♠ You must play and comment on at least 2 other entries during the ranking phase. [number might change depending on submissions, but generally i encourage you to play as many as possible!]
Notes:
♦ The game does not need to be related to virtualharby in any way, shape or form.
♦ You are allowed to use graphics, music, SFX etc made by other people. Just make sure you have the correct permissions and have properly credited them.
♦ You are allowed to use some AI-generated material, but AI should be an assistant, not the lead designer.
♦ The games are ranked by two things:
♦ Fun - how enjoyable the game is to play. This doesn't mean your game has to be light-hearted, I'm just bad at naming categories.
♦ Polish - how completed the game feels. This can be helped by having consistent graphics, smooth gameplay, responsive UI, sound effects etc.
Resources for beginners
If you are a new game dev, here are some resources to help you out!
♣ My livestream of Game Dev 101 (warning, not very educational) - Class notes here
♣ RenPy- Free engine for making a visual novel, no coding knowledge required.
♣ RPG Maker - Excellent engine for making RPGs. Paid, but there is a 30-day free trial.
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