This jam is now over. It ran from 2019-06-29 05:00:00 to 2019-08-01 05:00:00. View 2 entries

What is this?

This is a creative jam created by, and for, the Waypoint community. It's a casual, unranked jam, and we encourage anyone to participate, even if you don't have any experience with game jams or game dev this is a special jam in which anything creative is allowed! If you are interested in making a game however there's a nice list of resources/tools you can use to help you along further down on this page! 

How do I Participate?

Firstly create an Itch.io account if you haven't already, and then simply press the "Join Jam" button at the top of this page. When creating your project please follow the rules listed in the section below. You have from 6/29 until midnight EST 7/31 to finish and submit your game. We chose a longer period than many other jams to discourage people from overworking themselves or stressing about deadlines, so please take your time and stay healthy! Entries will not be ranked, but please check out others' entries and leave your (positive) thoughts.

Rules

  • Title of the piece should be a title from Waypoint Radio OR a Waypoint Forum thread title, random generator by futuretuesday on the forums
  • Submissions can be anything, show us that really cool macaroni art of "Hit by the Hype Train"
  • Teams can be any size as long as full credit is given to all members
  • Each submission should have a thread here on the itch.io jam page for organizational purposes but you should still share here on the forums as well!
  • All content used should be original or used with permission from the creator(s) and proper credit is given
  • Follow the Rules and Code of Conduct outlined on the Waypoint community forum
  • No NSFW content so as to avoid making people feel uncomfortable
  • Respect the Waypoint staff, and Waypoint extended family. Avoid including members of the staff or personalities related to Waypoint in your game in ways that are disrespectful, or might make them uncomfortable. When in doubt don’t do it
  • When giving criticism make sure to highlight something you like as well, and consider asking a question about a choice or a bug rather than offering advice. Remember that all the entries were made in limited time and creators probably know about any bugs/things they could have done better, but just didn’t have time to fix/improve things
  • Stay healthy, the jam is a month long so that no one should need to crunch or overwork themselves. Remember to take care of yourself!

How do I find people to work with?

Check out the Waypoint Community Discord and you're also welcome to post in the announcement thread about finding partners. The best way to group up though is probably to use the forum functionality here on the Itch jam's page to post about your skillset, or your game idea and what kind of partners you're in need of. Then you have an entire thread to discuss your idea :D!

New Game Developers/First time Game Jammers

Getting started making games is easier than ever with a huge variety of game engines, and tons of tutorials available. The first step is to pick a game engine. Here are some of the most common choices, but there are many, many more. Also check out this rad site Wazanator put together for information on useful jam tools

  • Unity: A powerful engine with a large user base that means it's easy to find tutorials on anything you can imagine. Capable of building 3D and 2D games of any scale. There are many things you can do in Unity without coding, but realistically you'll need to do a good bit of programming to get things done. Download Unity: Personal Edition for free here
  • Unreal Engine 4: Unreal is used everywhere from Indie to AAA. The latest iteration is usable for free and makes money by charging 5% of game sales (which for a jam game is nothing :D ). Like Unity there's a huge community with lots of resources available. If you're not comfortable with programming there's even a drag and drop blueprint system which can be used instead or in addition Download link
  • Game Maker: Game Maker is a great tool for beginning game devs who are looking to make 2D games. Unless things have changed drastically since the last time I used it, its drag-n-drop interface allows you to get quite a bit done without touching GML, its propriety JavaScript like programming language. The free version is quite limited however, restricting you to creating development builds of Windows games, and limiting your total resources. Game Maker can be found here
  • Twine: Twine is an open source engine for creating non-linear stories. This is an excellent choice for those who would rather spend time writing, and storytelling than programming. Find the download link on the Twine homepage here
  • Construct 2: A 2D game engine for creating HTML5 games. Construct is another decent choice for beginners alongside Game Maker, but unfortunately it also has a fairly limiting free version that'll force you to keep  your game quite small (which  jam game should be anyways). Download Construct here. BONUS: You can watch the Giant Bomb East crew learn how to make games using Construct 2 from the wonderful Alex Zandra Van Chestein here
  • RenPy: Generally used for creating visual novels, RenPy is ideal for those with some knowledge of Python. It's a truly versatile system that can even create mobile visual novels. Download RenPy here
  • PuzzleScript: An open-source HTML 5 puzzle game engine. You can make your game online and then download it to share on itch. To access PuzzleScript go here
  • Phaser: An HTML5 framework for creating browser based games using Canvas or WebGL. Knowledge of HTML, CSS and Javascript make this a viable game creation method. It can be downloaded here

As said before, There are many more options, but these are the ones that first came to mind.

Good luck Jammers! If you have any questions feel free to DM Onarru, Wazanator, or OneGameDad on the Waypoint community forums, or OneGameDad on the Waypoint discord.

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A short story about the lessons we learn and unlearn from family.