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Trail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.500 | 3.500 |
Visual Experience | #2 | 3.600 | 3.600 |
Game Mechanics | #3 | 3.600 | 3.600 |
Aduio Experience | #3 | 3.200 | 3.200 |
Creativity | #3 | 3.600 | 3.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Personally, I like this one. I doubt I could say what it gets right better than Sol so I will tell you my only problem. To me, this should have been a one-button game. You got 18/20 stars from me.
Had a lot of fun with this one, honestly with a diverse soundtrack and a bit of postfx this would 100% be something I'd pay money for. Love the gameplay loop and the spinning of the scene is a huge rush, especially when you just barely survive.
Hello! Thanks for your feedback, I'm glad to read your comment! Also I will update this game and make new ones. For me, this is the 2nd completed project, so there may be very stupid mistakes in it, but I will not make them in the future :)
No sweat, no such thing as stupid mistakes, just learning opportunities :D Keep at it, you'll find that every game you make teaches you something new about your language, your process, and yourself.
The game was pretty fun, but sometimes when the camera turned, I would end up dying even without getting a chance to react. For example, if i was moving to the right, the camera turned towards the left, and i died even before I knew what happened. I would also appreciate a death sound, which would sound quite nice.
Hello! Thanks for your feedback! The problem is that it is difficult to guess how to make a comfortable gameplay, because there is no feedback from other people when creating a game before release. In the future, I will adjust the speed of the camera rotation.
Super fun. Gave me motion sickness, but in a good way. The game feels super hectic despite having simple controls, which I think just contributes to that hectic fun feeling.