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The Wandering Bard's itch.io pageAre you participating in the Novice, Intermediate, or Advanced category?
Please explain why your team qualifies for the category you chose.
N/A
(team of 4 with Game dev in advance category, 1st game jam for the sound maker, game /narrative designer at intermediate level, 3D artist at intermediate)
How does your game relate to the theme?
The player is Charm Maker Wandering Bard, meaning he can create charms by playing music correctly. He arrives in a gloomy village, and he will work hard to fix it (by making charms for its inhabitant) so it became a charming village as it once was.
So the 2 focus regarding the theme was to have a mechanic to enchant charms and to have the village progressively became more and more charming as the player help the inhabitants.
Specify any and all pre-made assets in your submission.
- Game engine: Project create in unity with the first person template integrated in unity
- Rain Maker from Digital Ruby => for the rain
- Low-Poly Nature from Oode studios => for the bridge
- Low Poly Brick House from Broken Vector => for the ground (street...)
- Fantasy Landscape from Pxltiger => for the grass and flowers
Feedback?
Where can we contact you?
vandegoor.e@outlook.com
By submitting, you and your team agree to all rules listed.
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