This prototype was made for the Idle Thumbs Wizard Jam. Change colors to pass through objects. Change colors again inside objects to get stuck inside them.
That was so good. Best intro lore dump to an incongruous mechanics design ever. You did a nice job making the simple mechanics have genuine challenge. The graphics were all top notch too.
This is my entry for the Wizard Jam, I chose Idle Thumbs 152 - Piercing the Fourth Dimension. I went into the jam looking to try create something mechanical and UI heavy to build up my experience with the new UI system in UI. Episode 152 ha...
A downloadable game for Windows, macOS, and Linux.
They've only gone and changed what they should never have changed, those pesky publishers! There's only one solution - to deliver a printout of your internet petition to the CEO and show him the error of his ways!
Cyberpunk Carp Killer - made by Matt Smith (soupermatty) for Idle Thumbs 'Wizard' Game Jam 2015. DESCRIPTION: This was mostly a project to learn Unity - I bit off more than I could chew, for sure :) Sooo many planned features I didn't get d...