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Training Master's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #796 | 2.055 | 3.250 |
Simplicity | #864 | 2.372 | 3.750 |
Creativity | #879 | 1.897 | 3.000 |
Sound | #948 | 1.107 | 1.750 |
WOWIE! | #966 | 1.265 | 2.000 |
Visuals | #985 | 1.107 | 1.750 |
Fun | #985 | 1.107 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Bones
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Comments
It's a cool idea,but there's no point.You never get that feel of progress.The visuals is not that bad but there some circles with square red outline.It's a good game
Thanks for the feedback, if I had enoughj time I would have implemented an EXP system, a little story (1 or 2 cutscenes) and polish a little bit more. I need to learn a lot more.
So, from what I can tell, you're trying to make the weird shapes big, as many of them as possible. Maybe put some kind of tutorial in? It feels a bit weird, especially sicne there's no point counter or anything.
Sorry, I didn't organize my time that much well, you are supossed to touch the bullets but you need to press space bar first, after hitting a certain ammount you will be able to dodge for much more time, so you can avoid the last obstacle in the game and win.
Oh that's a neat idea and the title makes more sense now. It definitely needed some visual feedback. Like points and a count down. I never would have seen the final encounter if I hadn't checked the comments. I got what you're going for. It was kind of hype actually. It got a tiny little rise out of me when I didn't know if my little dude was going to make it to the other side. Dodge got scary to use towards the end though because I didn't if it would end while I was trying to collect some bullets.
What did the red outline on the circles mean?
The red outline is just an outline. I thought it would make the bullets look more dangerous. Thanks for the feedback and you can check me out once in a while for other games from jams (just don't try Magons, the first game, it's LITERALLY IMPOSSIBLE because of random spawning, but you can still try just to see the idea of the game).