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DOT Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
WOWIE! | #543 | 2.593 | 3.667 |
Fun | #546 | 2.593 | 3.667 |
Sound | #581 | 2.357 | 3.333 |
On Topic | #636 | 2.475 | 3.500 |
Creativity | #647 | 2.475 | 3.500 |
Visuals | #648 | 2.357 | 3.333 |
Simplicity | #667 | 2.828 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Freesound.org
Credits
Riverr
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Comments
Wow, game has a lot potential. However, I think the art will be better with some pallet.
Yea, I didn't have time to work on art, I think that game need a rework.
Hello fellow Godot developer. The game is cool, simple, easy to understand, and a great introduction. I ragequit the level before the last one because the enemy AI is too powerful. DOT Rush should be fullscreen and that's all thank you for submitting. Did you make the game in the GLES2 renderer? I'm asking it because my pc can't open GLES3 games made with Godot. Have a good one!
Thanks for playing =), if you rage quit before the last level, I think you should not play the last one.
Yes, I made in GLES2 because my pc dont run GLES3 too.
Sorry for dont have fullscreen.
This is fun, art looks cool, alarm sound is annoying, C A T, 10\10
thx =), I was planning to make the alarms breakable, but 7 hours left before the jam ended, I hadn't finished the last three levels and some bugs to fix.
I love it :D
=)
Hmm? :)