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Saaaaaaas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
On Topic | #147 | 3.895 | 3.895 |
Simplicity | #175 | 4.000 | 4.000 |
Creativity | #325 | 3.421 | 3.421 |
Fun | #354 | 3.105 | 3.105 |
WOWIE! | #358 | 3.053 | 3.053 |
Visuals | #583 | 2.632 | 2.632 |
Sound | #831 | 1.421 | 1.421 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
there is no music in game
Credits
Bardia Crunch (me)
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Comments
So glad I played this, one of my favorites. I don't really have a critique of it but it made me smile.
Thanks
but it doesn't even have sound , how did you liked it?
I don't mind brutally honest criticism so go for it if you want.
An interesting concept I'm sort of surprised that there were a few games that went with the idea of a AI pretty just murdering you. But uh, this was handled well since that was the goal. It was definitely annoying and I never wanna team up with saaas again.
ignoring that though, there's some relatively simple puzzles that were nice, as well as some fun text throughout some bits and a bit of nice colors, though a little too heavy on the rainbows for my taste. Especially that final level going crazy with the colors on the walls. It was.. sort of a victory lap, but it was more just a color splash that was there for a few seconds.
Definitely a nice little bit of a puzzle game with some interesting challenges trying to work around the AI. Or just trying to do everything without them, which I tried to do, and I sort of managed in the areas it was possible. Diagonal movement is quite powerful.
So overall a relatively well done puzzle game, with a... very.. nice AI. That I definitely did not try to push off a cliff more times than not. With some relatively challenging puzzles and some interesting implementations of the AI.
WOW! Really great game. I especially liked the text effects. Also, I found a way to just fly off the map lol.
Thank you!
And about the bug...
I was literally making levels using that "feature" but didn't have time and it was too weird and hard to pull off to be a game mechanic... so i only used it on the last level as a joke.
really entertaining game, got stuck on the 3rd or 4th lvl where there's two buttons in those wooden corners though
There is no lose condition (I wasn't skilled enough) so you just get softlocked... sorry
The whole concept of that level was to guide the AI to pass the level
Btw thanks for playing my game!! it was my first "finished" game
Great game! I love how you used a simple AI to make interesting challenges! Great work!
Greetings!
All hail the Greetings Cult
A great idea but i think it needs some more polish... However i liked the humour!
I got trapped in a corner with no sound and nothing to do. The game lacks things to do. Keep you gameDev journey going though.
Edit: I tried the game again, and realized that there were more levels, but I think its a bit slow paced. But Great Work!
I wasn't skilled enough to add a lose condition so I just added a restart button "R" whenever you get softlocked.
thanks for playing my game ! I'm sorry if it made you frustrated.
No problem, After I restarted the game it was pretty fun. But no sound was a problem but it still was playable. :)
I got trapped in a corner with no sound and nothing to do. The game lacks things to do. Keep you gameDev journey going though.
Pretty fun, I really liked how the levels progressed and how some were surprisingly different. Would be great to have some sound and more polish with more trippy effects.
lots of fun, kind of a trip lol, the text was super fun
A really good take on the theme! I think with some polish this could be super awesome, makes me think of Dani's games. Well done mate :D
(p.s. that robot is very cute)
Great idea to colab with your enemy who thinks it's your friend ^^