Really crisp UI and an interesting premise. Definitely excited to see where the story goes!
This was super cute! I'll admit some of the plot points felt like they moved super quick but that's to be expected from a game jam. I thought the art was super crisp and clean and the expressions were really well executed! The world building was also super nice, it had a very dystopian feel to it. Great job!
i love this!
Well balanced, cute and bloby game:3
I really enjoyed the experience given by this game. I loved all of the characters, especially Felicia!!!!!!!! Card sequences were fun and entertaining!!! Love it! Thanks to the devs for this wonderful game!!!!! <3
THIS IS SO CUTE!
I love the idea of making paper dolls digital so much, great work!
For me when I ran it in browser the image was really small though, like its a gray square and the actual gameplay is delegated to the top left corner for some reason?? Otherwise awesome, lets go lesbians!!!
I love the art direction in this so much!!!
It left me wanting more : )
I feel like I'll be the party pooper, but I gotta say it; Not too impressed so far.
Don't get me wrong, I was drawn in by the visuals and they are phenomenal - I have no idea how you were able to manage to create all that in 2 months. The angel is cute and the atmosphere is haunting. But.... that's kinda it. Right?
I played this before it suddenly jumped to 1st place popularity and even then I expected something more. What about this game is Yuri? There isn't much to do than roam around. The screenshots show some NPC, but I think they aren't implemented? Did I miss something?
All-in-all, it feels like Umurangi Generation without anything to do. It has incredible vibes, but no substance. Hope you'll continue to work on it because I want to love it. I really do.
Man, this is a hard one. The gameplay is fresh! You love to see it! Interesting mechanics, thoughtful decisions and a final mission that shakes things up. And the achievements and the rewards are just the cherry on top. Brilliant!
I don't want to understate how much I was in awe at the fact that you were able to implement a combat system this complex.
And yet...
The writing is very spotty. It's long-winded and lacks punctuation. The character portraits are vibrant and evocative, but their writing has them be not more than stereotypes interacting like they met 5 minutes ago instead of being a well-oiled team.
I should adore the love mechanic, but unfortunately I don't.
Having to stay close to other party members encourages just bunching up at one spot and ignoring other strategies. It's similar with how Fire Emblem Awakening does it, but sadly it loses its nuance in this game due to several factors.
All in all, none of that brought the game down for me and I still loved it (but I think the final fight is a bit too hard) and I hope you will come back to this game and polish it up - it could be quite something, I believe.