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Starship Rebellion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #7 | 3.143 | 3.143 |
Theme | #10 | 3.429 | 3.429 |
Fun | #15 | 2.571 | 2.571 |
Overall | #19 | 2.714 | 2.714 |
Audio | #24 | 2.286 | 2.286 |
Bug Free | #32 | 2.286 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets?
I used assets from the YAHAHA store
Did you use the YAHAHA game engine?
Yes
Discord Username/Usernames
ResenhaDoBar#1623
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Comments
There seems to be an issue with the level design, if you play tested with one of the shorter Yahaha avatars, taller ones get stuck on your tunnels and obstacle design.
The furthest I could try and get was halfway to the engine room (I think) as the character was stuck and couldn’t manoeuvre around it.
Good job on getting a story and mission into the game. I think giving a long-range weapon so easily makes the story important, as you can easily stand at the door and shoot all the bots without having to engage at all.
Hey Ed, thanks for playing the game. I did play the game with the shorter Yahaha avatars, sad to hear that you weren't able to complete it due to this problem, I'll keep that in mind for the next game I make. Thanks for the feedback! I'll take a look at your game soon.
No problems, I might take some time in future to change to another avatar model just to finish the story here! 😅
Yea I think the end is pretty cool, it's worth it to have a look :)