We had so much fun with our 4 Session run of Paranormal Inc.
This is cool as hell! I'd love to see some rules for online/virtual play so that I could stream it again one day.
Mech stuff rules! The art in this is awesome, and the game mechanics are brilliant: the game rotates whoever is currently occupies the traditional role of game master, with the added twist that no one at the table including the GM will know the what the "bad guys" have in store for them during the card reveals. Makes for a GM-less game that feels like there is a credible threat to the heisting heroes of the story, and makes players root for the win!