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A jam submission

LAND/LORDView game page

Trivial strategy game for the ZX Spectrum
Submitted by No Time To Play — 12 days, 10 hours before the deadline
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LAND/LORD's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Rating#172.6833.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

When I saw Jupi play this, I could see what she meant; it looked like some complex number crunching was needed. I found the game a little confusing initially, and it could have benefitted from some extra explanation; but hey, deadlines. I note that partly due to my own failings.

All that said, once I sat down and started playing I got into it. I started to get a feel for what to do and had a lot of fun playing it. Way too much fun - I've wasted more time than I meant to playing this. Criticisms aside, this was a fun game I'd gladly play again.

DeveloperSubmitted

My mistake here was to assume everyone knows the original game of which this is a clone, but I guess it's just as old and obscure now as it is seminal. Oh well, will know better next time. Thank you!

Submitted

I noted on the game page it was based on something else, but haven't tried it before; I certainly have in mind to check it out. We each have our own experiences; part of the fun creating things is reinterpreting our own experiences for those who haven't experienced them before. Still, it was a great job, and I enjoyed it. Thanks. :)

DeveloperSubmitted

You're very kind, Gazzapper!

HostSubmitted

Good stuff! You should change your name to Time To Dev :)

DeveloperSubmitted

Yay! Thank you so much, Jupi!

Interesting game! I included it in my ZX Specturum Basic Jam compilation video series, if you’d like to take a look :)

Submitted

Hi, just commenting on your submission as a response on mine (since I didn't set up the comments feature and I'm new to this site).

In the original design notes I did have special abilities for the parties to use, a budget "system" and there were different campaign types but I wasn't sure how it would effect the days nor how the budget system would work. But to be fair I did start coding this late in the jam (even though I did some of the designs earlier on) so it's my own fault really! :)

Anyway, I have another game jam coming up in a weeks time so I won't have the chance to amend my entry until the last week in June/beginning of July.

Thanks for the input! :)