very challenging game. i wished i could make a 16-bit fan-made/homebrew demake of it for the sega genesis/mega drive console, but it's harder than i thought due to the programming and hardware limitations.
EDIT - i started working on the sega genesis game, and it somewhat likely be more of a port than a demake. the graphics are pixelated, and it would almost look like the original version. the game will be made with a C framework called SGDK, rather than with old school 68k assembly language.