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FunTimeSale

A sale hosted by QuadsS
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This sale ended 2024-07-31T09:00:00Z.

Hi, this is a fun parody of FNAF in the arcade shooter genre. In this game you will be met by different animatronics with different types of behavior, each of them will attack you in different ways. this game is still just a prototype, I started developing it quite recently, and decided to find out if you would be interested in this project before I continue to develop it. Just to keep making this game, I need funds, and so, if you want the project to come out as soon as possible, you can support it with a donation here, and you can try the game itself for free.

Game plans.

That's how I want her to be.

FunTimeKiller - should be a joke game in terms of plot and visual, there should be nothing serious in it. It will be in the game soon, as I am starting to write the plot, and the plot in the game will be revealed through the comic in the game itself.

The gameplay part is still very far from ideal. What I plan to add to the game is a variety of weapons, so that no weapon copies another. Example:

According to the standard, the first weapon is like this, with normal shooting it shoots without stopping. And in general, in the first shooting mode it causes very little damage, there is a second shooting mode, aimed, shoots once, recharges longer. In short, this is the same heavy cannon from doom.

I plan to make a double-barreled shotgun with the second weapon, it will shoot in such a way that it will cause damage over a horizontal area. Maybe I won't do it very realistically, but I'm not chasing realism.

The third weapon is a laser. In its peculiarity, as long as you shoot a laser at one animatronic and hold it on it, the damage will increase with every second.

The fourth flamethrower, ohohoho, this thing is purely for those parts where everything burns down in the end, it will cause the effect of burning enemies and they will receive damage. gorenje.

The fifth weapon, an electric cannon, will fire a charge of electricity, the damage will be small, but it will stun the enemy.

The sixth weapon is the last one according to the plan so far, but I'll probably come up with more. The machine gun, the most classic, will do very little damage and will shoot very fast.

Animatronics, I have already set the standards in the game:

Endoskeleton is a typical noob enemy, dies with one poke, does little damage

Rob (Bonnie) is a ranger who deals damage with sound waves from a guitar.

Alice (Chika) is a summoner, stays as far away from the player as possible and summons cupcakes, which are like an endoskeleton in HP and damage

Frank (Foxy) - attacks by jumping on the player when there are no obstacles between him and the player.

Bob (Freddy) is a short-range enemy who kills with one poke, and he has a lot of hp

So far, this is only for the first part, I will think about animatronics for the rest of the parts, which I will have separate chapters.

There is more in the plan for the first part

Platinum (Golden Freddy) is a summoner who summons animatronics. And it will also attack with screamers.