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RPG Maker

Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:

  • RPG Maker 2000
  • RPG Maker 2003
  • RPG Maker XP
  • RPG Maker VX
  • RPG Maker VX Ace
  • RPG Maker MV

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rpg-maker

Top freetagged RPG Maker Page 10 (440 results)

Explore tools tagged RPG Maker on itch.io. Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the f · Upload your tools to itch.io to have them show up here.

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Up your game with character specific victory messages
Run in browser
Fixed it where Capitalization is also in the code, so it should be able to find your files now
Screen Fade Settings
Adds extra screen space on screen. Nice for huds!
Control system tab settings mid-game
Run in browser
Unique Jumping, Idle and Dashing Sprites
Run in browser
Add new exparams to the Yanfly Engine status menu scene
Learn skills from your subclasses
Play sound file by id
Run in browser
Show foe's HP, MP, TP - RPG Maker MV
Change tile (and region) settings depending on the map layer of the tile.
Super data compression (data,save game), security, safety.
Save/load with a keypress - RPG Maker MV
Adjust volume by how much you want
Display a customize-able snapshot of the background
Automatically optimize equipment on class change
Copy actor attributes or the entirety of them!
A toolkit for the RPGMaker providing some tweaks and fixes
Give Events a 'Line of Sight' in your game.
Automatically detect which kind of controller the player is using and show the correct button UI.
Setup unlimited battle backs
Highlight events with color - RPG Maker MV
Toggle Auto Battle - RPG Maker MV
Allow dynamic positioning and resolution battleback in MZ
Allow for finer control on setting the speed for your main character.
Allows you to move Options, Save and Quit Game into their very own menu.
JS Math Library as Plugin Commands
Run in browser
Simple plugin to help sorting your items, weapons, armors according to your settings
Turns on/off switches and sets variables at start.
A slightly improved save system.
Change the actor's face/expression during the same chat window.
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