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Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.
Shift your hue, saturation or value/shade quickly by a set amount using a custom hotkey!
A friendly Scrivener template for writing branching visual novel stories.
Push height up and down on top of your 2D textures to easily create normal maps for them!
Run in browser
One line for all communication talking playbook automatically.
Automatically set map limitation range for Script and Branch Script.
One line code for map switching automatically.
Standalone Tool for Pixel art Games , Customize and Export Sprite Sheets for pixel art Games.
The fastest and easiest audio solution for Game Maker: Studio 2 and 2.3+
coding, game programming, game development, design
coding , game development, game creation, design
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