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RPG Maker MZ

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rpgmakermz, rpgmaker-mz

RPG Maker

Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:

  • RPG Maker 2000
  • RPG Maker 2003
  • RPG Maker XP
  • RPG Maker VX
  • RPG Maker VX Ace
  • RPG Maker MV
  • RPG Maker MZ

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rpg-maker

New & popular$5 or less tagged RPG Maker MZ and RPG Maker Page 2 (118 results)

Explore tools tagged RPG Maker MZ and RPG Maker on itch.io · Sell your tools on itch.io to have them show up here.

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Upgrade your weapon and armor on RPG Maker MZ
Plugin for RPG maker MV
Animate your message windows with this plugin
A recreation of Ninja Saga's battle ui for RMMZ.
A skill equip plugin for RMMZ. Also enables you to limit the number of skills to be used in battle.
DDTank inspired equipment synthesis for RMMZ. Raise specific stats of your equipment with synthesis stones.
DDTank inspired equipment fortification / equipment upgrade plugin for RMMZ.
Map inventory plugin for RMMZ. Inspired from AQW's inventory design.
Add a weak/resist popup based on target's elemental rate. Either through text, static image, or sprite sheet.
Add a custom battle cursor when selecting actors / enemies.
Change the appearance of damage digits per element, per damage type, or per skill.
Graphics tool for all Rpgmaker Series
Insert text or text codes automatically based off keywords.
A recreation of Nier Replicant's word edit feature
By default, animations don't play on actor faces in front view battles. This changes that.
RPGMAKER MZ - Xbox Gamepad Keymap Extended
Change your default Scene Shop in RPG Maker MZ projects to something Undertale-ish
A recreation of .hack//G.U.'s trading system
Control events, followers, and vehicle using arrow keys!
Improved Controls for Screen Shake
Toggle through, and use, items on the game map!
Simplify your calculations with these Quick Global JS Math Functions!
Show descriptions for State Effects whenever applied during Battle!
A toolkit for the RPGMaker providing some tweaks and fixes
Adjust the X/Y coords and more of an events' image by adding X/Y indents
Handle event interactions based on a controllable hit-box.
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