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RPG Maker

Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:

  • RPG Maker 2000
  • RPG Maker 2003
  • RPG Maker XP
  • RPG Maker VX
  • RPG Maker VX Ace
  • RPG Maker MV
  • RPG Maker MZ

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rpg-maker

New & popular freetagged RPG Maker Page 7 (455 results)

Explore tools tagged RPG Maker on itch.io. Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the f · Upload your tools to itch.io to have them show up here.

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Lets you to enter the boat, ship, or airship interior
Run in browser
Powerfull 2D Rpg Game Engine
Fase Save/Load , AutoText, OneTimes center text, CahngeLeader, 8 dir move
Fixes the problem where the labels refresh when the menu is closed.
Modifies the file select screen
Run in browser
Copy actor attributes or the entirety of them!
Turns on/off switches and sets variables at start.
Add new custom parameters to battlers (Actor and Enemy)!
Assign class, exp, level and equipment to enemies!
Show animated faces on the message box!
Different sounds for different items and equipments!
Actors receive exp according to their levels!
Add parameters dynamically to battlers through states or equipments note tags!
Show the face image of the message box in a different window!
Adds extra screen space on screen. Nice for huds!
Configure Choice Window's X,Y,Columns and Width.
Provides more control over the Game End scene
Run in browser
Allows Charge gain,Turn End gain and Initial MP
Change max battlers - RPG Maker MV
Enemy info mid-battle - RPG Maker MV
Give levels and specific level settings to skills
Replace event with another event template data
Adjusts how many characters should be in battle
Toggle Auto Battle - RPG Maker MV
+-Element damage - RPG Maker MV
Limit damage, healing - RPG Maker MV
Adds plugin commands to make complex events with pictures!
Add a License Board to your RPG and replace EXP with License Points, similar to that of Final Fantasy XII.
Allows you to animate text to match a character's emotion.
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