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RPG Maker

Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:

  • RPG Maker 2000
  • RPG Maker 2003
  • RPG Maker XP
  • RPG Maker VX
  • RPG Maker VX Ace
  • RPG Maker MV
  • RPG Maker MZ

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rpg-maker

Latest$5 or less tagged RPG Maker Page 6 (260 results)

Explore tools tagged RPG Maker on itch.io. Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the f · Sell your tools on itch.io to have them show up here.

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Show descriptions for State Effects whenever applied during Battle!
A toolkit for the RPGMaker providing some tweaks and fixes
Adjust the X/Y coords and more of an events' image by adding X/Y indents
Handle event interactions based on a controllable hit-box.
Add extra calculations for all damage formulas
Remove the default battle messages
Prevent the battle log window from appearing
Randomize the hue of enemies
Set position formulas for actors and enemies
Add state icons to actors at battle scenes
Invert position and sprite of all battlers
Customize TP settings for battlers
Change speed of player, vehicles and events
Allows players to touch teleport
Allows players to change the game's font
Allows players to change the game's text color
Quickly and easily add shops with limited stock of certain items to your game!
Check effective Passage at a glance and more!
Bored by the OS Cursor? Use a custom image instead!
Sequence multiple battle BGs + foreground layers
Dynamically change the Hue of Enemies
3 Simple tricks to create in horror
MENU COLLECTION #2: "Witch" for RPG Maker MZ
This plugin allows to customize the selections of the actors/enemies windows
Bestiary system inspired to "Final Fantasy II"
Gives you greater control over EXP gain
Plugin for the RMMV engine that allows you to highlight text (add background color to your text).
Need a Relationship System in your MZ game? This will solve that for you!
Create states to buff your actors via tasty food!
One line for all communication talking playbook automatically.
Automatically set map limitation range for Script and Branch Script.
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