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RPG Maker

Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:

  • RPG Maker 2000
  • RPG Maker 2003
  • RPG Maker XP
  • RPG Maker VX
  • RPG Maker VX Ace
  • RPG Maker MV
  • RPG Maker MZ

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rpg-maker

Toptagged RPG Maker MV and RPG Maker Page 4 (170 results)

Explore tools tagged RPG Maker MV and RPG Maker on itch.io · Upload your tools to itch.io to have them show up here.

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Shakes the game window!
Teleport the player when clicking on the screen
Add a frame image for your game, like the retro Castlevania games!
Provides commands to copy and delete save files!
Hide and disable mouse cursor if it doesn't move
Simplify your calculations with these Quick Global JS Math Functions!
Scroll the text on the Message Window like Shining Force 1!
Store permanent data for your game!
Toggle through and use items on the game map in ABS games!
Keep the game running while minimzed or out of focus
Add a License Board to your RPG and replace EXP with License Points, similar to that of Final Fantasy XII.
Adds actor faces / battler sprites on the window battle status and allows animation to be played on them.
Enhances the camera system of RPG Maker MZ, including easing effects for scrolling!
Adds extra screen space on screen. Nice for huds!
Allows you to animate text to match a character's emotion.
Adds plugin commands to make complex events with pictures!
Give Events a 'Line of Sight' in your game.
Change the actor's face/expression during the same chat window.
Hit a button at the right time for a bonus just like in Super Mario RPG: Legend of the Seven Stars!
Better customize how the TP system works!
Let you create a star graphic to represent actor parameters or any other values!
Tracks real time and let you compare with the time on the save files!
Easily add detailed fog to your game!
Control events, followers, and vehicle using arrow keys!
Adds a flip animation when turning left, right, up, or down, similar to Paper Mario.
Organize 'Pictures' in RPG Maker MV into folders and sub-folders.
Adjust volume by how much you want
Automatically detect which kind of controller the player is using and show the correct button UI.
Animate your Title Scene by using a video as the background.
Allow for finer control on setting the speed for your main character.
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