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RPG in a Box

Bring your stories and ideas to life! · By Justin Arnold

Announcements

192
Topics
Note: only moderators are allowed to create new topics, but anyone can reply.
192 topics · Next page · Previous page · First page
Topic
Last post
New Features In the Map Editor, when a resource is being placed or has been selected in Edit Mode, that resource's grid...
started by Justin Arnold Dec 02, 2016
80 views
No replies yet
New Features First-person control customization (experimental/subject to change) - added two options to the Game Configu...
started by Justin Arnold Nov 28, 2016
2 replies
47 views
Bug Fixes Fixed some issues related to the "Rotate Entity Towards" function (If a character is walking, they will now fi...
started by Justin Arnold Nov 22, 2016
2 replies
49 views
New Features "Rotate Entity Towards" scripting function: Rotates an entity to face towards another over the specified du...
started by Justin Arnold Nov 21, 2016
2 replies
52 views
New Features Translations: You can now import translations from a CSV file using the "Import Resources" tool if you'd li...
started by Justin Arnold Nov 11, 2016
16 replies
121 views
Changes Changed script nodes in the Dialogue Editor to default to the "Quick Script" option instead of "Resource". Added...
started by Justin Arnold Nov 17, 2016
40 views
No replies yet
Changes Within script nodes in the Dialogue Editor, you can now enter an ad hoc "quick script" instead of using an exist...
started by Justin Arnold Nov 16, 2016
35 views
No replies yet
Changes Cleaned up the UI of the NPC node in the Dialogue Editor to look better. Bug Fixes Fixed some issues related to...
started by Justin Arnold Nov 13, 2016
31 views
No replies yet
New Features The speaker can now be configured for NPC nodes in the Dialogue Editor to determine the character name that...
started by Justin Arnold Nov 12, 2016
4 replies
46 views
New Features "Rotate Player To Direction" scripting function: Rotates the player towards the specified cardinal directio...
started by Justin Arnold Nov 08, 2016
33 views
No replies yet
Bug Fixes Fixed the unpredictable camera behavior when turning left/right after having used "mouse look" in first-person...
started by Justin Arnold Oct 31, 2016
4 replies
51 views
Changes Dialogue is now loaded/cached on game startup and will launch more quickly when triggered. Added help text to th...
started by Justin Arnold Oct 29, 2016
32 views
No replies yet
New Features While in Place Mode in the Map Editor, you can now Control + Left Click a tile to adjust the grid height to...
started by Justin Arnold Oct 25, 2016
2 replies
40 views
New Features "Rotate Camera" and "Rotate Camera Over Time" scripting functions: Rotates the camera horizontally and/or v...
started by Justin Arnold Oct 23, 2016
3 replies
55 views
New Features "Look At Target" and "Look At Target Over Time" scripting functions: These camera functions will rotate the...
started by Justin Arnold Oct 19, 2016
37 views
No replies yet
Bug Fixes Fixed several issues relating to the loading of maps/battles.
started by Justin Arnold Oct 17, 2016
4 replies
63 views
Please pay special attention to the change regarding the Load Map function. This change, due to a new syntax for the pla...
started by Justin Arnold Oct 17, 2016
2 replies
57 views
New Features Editor Tools - Most of the editing tools for the Voxel Editor (Attach, Paint, Erase, etc.) were moved to a...
started by Justin Arnold Oct 02, 2016
45 views
No replies yet
New Features Added support for exporting your game to the Mac OS platform. "Put Entity" scripting function: Instantly po...
started by Justin Arnold Sep 30, 2016
30 views
No replies yet
Changes Expanded the palette area of the Voxel Editor's color picker to allow for up to 36 colors per palette. Added the...
started by Justin Arnold Sep 27, 2016
47 views
No replies yet