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Justin Arnold

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A member registered Jan 23, 2016 · View creator page →

Creator of

Recent community posts

No ETA at this time, but you can follow the development of 2.0 here:
https://rpginabox.com/forum/d/290-the-road-to-rpg-in-a-box-20-godot-4-devlog

Thanks Jesse! Web export will be coming as part of RPG in a Box 2.0.

Thanks so much! :)

Thanks so much, I appreciate it! It's been a breath of fresh air and a lot of fun so far. 🙂 Sarah's been enjoying making the assets overall, but it's definitely a big commitment. Coming up with that many new ideas has been a challenge!

Thanks so much, glad you're liking the development updates! It's going really well so far. It's been a lot of fun learning about various new stuff in Godot 4 and getting the opportunity to rework the tool from the ground up to be even better than before! I'm looking forward to seeing your new creations! 😄

Welcome back, glad to hear you had a nice break! Hope you have a lovely day as well! 😊

😊🥳

I love this idea! Honored that you're using RPG in a Box for it. :) I'll definitely be giving the first dungeon a go once I have my next release out!

Thanks for the suggestion!

Glad to hear that! Were you able to resolve your issue by running the software as Administrator?

Sounds great, thanks for the support! I look forward to seeing what you make with it. :)

Sure, no problem! It's enabled on a per map basis from the Map Properties tab. There's some more detail about free movement here in the docs if you're interested (it's not 100% up to date, but does explain a bit about it): https://www.rpginabox.com/docs/doku.php?id=free_movement

Thanks! :) Let me know if you have any questions about setting it up!

This looks great so far! :) Also wanted to mention that the download needs to include both the .exe and .pck file (e.g. zipped together) in order to be playable (both named the same, e.g. Invasion.exe and Invasion.pck).

Apologies for the issue! The error indicates that the game files couldn't be created on the file system for some reason. Normally nothing special needs to be done for this process to work, but another option to try is to run the application as Administrator. Do you have issues with both the "Quick Play" and "Export Game" feature?

No problem! :D

Thanks, I'm glad you like it! The path currently isn't set up to be kept between creating new games, but it's an option I may add in the future.

Regarding the trackpad issues: the software is designed to be used with a mouse, so using one is recommended if possible.

I'm not sure about deleting not working in the Map Editor, I haven't had any reports of that before. Do you have an entity selected in Edit mode when pressing the delete key? As an alternative, you can right-click the selection and choose "Delete" from the popup menu.

Hopefully that helps!

Thanks, I'm glad you like the series! :)

Were you able to get this working?

No problem, glad to hear it will be helpful! 😀

Glad it inspired you! The "Box in an RPG" idea was really clever! 😄

This is wonderful, I loved it! 😂🥰

I'd recommend jumping on the Discord server, someone there should be able to help you out with this!

https://discord.gg/rpginabox

No worries at all, just happy to know it's fixed! :)

I searched for this issue on the Discord to double check that I had the information right, and it seems you were actually the person I was referring to (based on the user name). 😆 Can you confirm that it's definitely working okay now?

Apologies for the issue! I believe I saw someone on the Discord server run into a similar problem recently and it ended up being due to their antivirus software. They were able to resolve it by adding RPG in a Box as a trusted application. Hopefully that helps!

I enjoyed playing through this! Looking forward to seeing more of it. :)

If a tile is inadvertently added to the selection, you can use Shift + Alt + Left Click to remove it from the current selection.

Could you provide some more details on what you mean by Ctrl and Alt modifiers in Edit mode?

Thanks so much! Yeah, the black void they had before needed some improvement, haha. Glad you're looking forward to more!

Thanks! :)

Thanks so much, Alde! I appreciate it. :)

Thanks Marco! :)

Apologies for the issues! I will probably need to see the exact script in order to further troubleshoot it. Based on the scenario, though, it sounds like you may be able to just use a dialogue since you're wanting it to branch out. Dialogues also allow you to insert scripts into them, so if there's any special logic needed you can use a script node. It mostly depends on how much scripting vs. dialogue is involved, in regards to which method is best.

Thank you so much! I'm happy to hear that! 😊

😊

No problem, I'm glad that worked! :) It's strange, though, since it seems to work okay when I have projects on my D: drive, so it must be a combination of things. I'll see what I can figure out! It's at least good to know that it works from your C: drive in the meantime.

That's very strange! I'm not sure off the top of my head what would cause that. What version of Windows are you running? I'm wondering if I maybe have a bug somewhere related to file names/paths. Also, is your project folder on a secondary or external drive? If so, can you try it with the project folder on your main drive?

Great, no problem! I'm glad to hear it's working now! :)

Apologies for the issues! Unfortunately I haven't seen that error before, but based on the message it sounds like Quick Play can't find the executable it needs to run the game. If you look in your RPG in a Box installation folder, is there an "export_templates" subfolder with files inside it? 

Regarding the file deletion issue, are the error messages displayed within RPG in a Box or in your file explorer? It sounds like that may be an OS issue. If you haven't already, you may want to try restarting to see if that allows you to delete the folder completely. Hopefully that helps!