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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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procedural-generation

Roguelike

Near infinitely replayable games that usually feature, random generation, perma-death, and brutal difficulty. 

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New & popular$5 or less tagged Procedural Generation and Roguelike (1 result)

Explore books tagged Procedural Generation and Roguelike on itch.io · Sell your books on itch.io to have them show up here.

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A 176 page artbook about the making of Curious Expedition. Foreword by Ron Gilbert and Piotr Iwanicki.
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